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by iainctduncan
7 days ago
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Doing interrupt level scripting in it works just fine - lots of people have done it in C, C++, Scheme, and other extensions. I take it on stages and have produced music with it extensively. Scheme for Max is written using all the same C primitives from the Max SDK that the other Max sequencing options use and has been load and timing testing exhaustively. I'm currently a PhD candidate in it, have previously used Csound, SuperCollider, Max, Pd, Common Music, and others, and have published/presented at conference on this topic. Of everything I've tried, I prefer working in Scheme in Max over other options. It is definitely practical and accurate. (Though in Scheme in Pd has soe nice features too!) |
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