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by Epitaque 12 days ago
Did not read the paper (sorry) but I wonder how this compares to mesh splatting (https://meshsplatting.github.io/). I feel like mesh splatting can produce higher quality results because triangles are very good at representing sharp features, and gaussians aren't.
1 comments

But only in the same sense that triangles are bad at representing curves, right? It seems that’s a wash.