|
|
|
|
|
by replwoacause
15 days ago
|
|
I've used untyped languages extensively, and even built my own, and the errors I get at runtime are almost never type-based, and that's even more true now that LLMs can pump out code. For all the additional ceremony types add, I can't say I've personally realized their benefit. |
|
That surprises me, but everyone's experiences are different. I've been in the statically typed language space for so long and enjoyed it so much, I find it pretty irritating to go back to Python (my long-ago favorite) but many people are in the exact opposite frame of mind. I'm curious: what kinds of errors do you classify as a type-based error? I think that varies from person to person.
For example, null references. A C programmer would say dereferencing a null is not a type-based error, because it's not feasible to encode non-nullable pointers in the C type system. A Haskell programmer would say it is a type-based error because Haskell makes it difficult not to encode this in the type system, you really have to go out of your way to create a runtime null dereference error.
A C# or TypeScript programmer could answer differently depending on who you ask, because both of those languages make it possible to leverage the typechecker to prevent null-deref at compile time, but neither one makes it required (you can turn those checks off or make them warnings if you like), so it depends on the programmer's build settings and how much typechecking they personally have chosen to use.