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darkteflon
18 days ago
Could you say more about signals? Is it are all analogous to, say, game engine signals paradigms (eg Godot) - components at any depth emit signals and any other component can subscribe? Or something totally different?
2 comments
HatchedLake721
17 days ago
https://github.com/tc39/proposal-signals
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JohnnyMarcone
17 days ago
I'm learning Godot right now with ambitions to launch a game on steam! Are you working on a game yourself?
link