|
|
|
|
|
by the_af
8 days ago
|
|
Thanks. I don't think we disagree all that much, just in how immersive we found SOMA to be (relatively). Re: the lasting consequences in games, the best example I can think of is Undertale. Have you played it? If not, I recommend you do so (and ignore the childish graphics, it's surprisingly deeper than it seems). At the risk of spoiling something about it: the game remembers. Even on playthrough restarts, as long as you haven't reinstalled the game, there are consequences. Re: for truly named & iconic characters such as James Bond, I cannot immerse myself. Of course I know Bond cannot die, and that's a deal breaker. For Gordon Freeman, I can sort-of immerse myself because he's a less established character and I can picture him dying in the series, even forever. For relative strangers such as Simon, a completely fresh character, I can almost believe I am him. |
|