In this one case, allocating a MapView via storyboard, caused some kind of cascading strong reference stuff.
Simply allocating it programmatically, fixed it.
Took awhile to get there, though.
Tedious, but there really wasn’t anything else I could do. Finding out about the programmatic solution was really just a wild guess.
In this one case, allocating a MapView via storyboard, caused some kind of cascading strong reference stuff.
Simply allocating it programmatically, fixed it.
Took awhile to get there, though.