|
|
|
|
|
by socalgal2
15 days ago
|
|
That's one frame. Another frame is video games is like movies, music. You start a band and think you're going to be the next hit band and be famous but the reality is only a few bands a year are successful. Movies are closer because most movies require a crew and a budget. How many movies are hits? The issue is not that game companies are evil, the issue is that it's a hit driven industry. I worked on AAA and indie as well. I crunched for years. That crunch was on me because I was being paid to make MY games and like any creator, I wanted my game to be great. GTA6 is an exception in games being the game with the biggest team (AFAIK). The bigger the team the more you're a cog. |
|