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by Our_Benefactors 10 days ago
This is the best way I can explain why ai-driven layoffs can be logical.

Take a baseline as 5 devs costs 5 salary units and produces 5 output units.

AI does something like “for 1.25 salary units you get 1.5 output units” so it’s costlier on a per-dev basis, but you get 6 output units for 5 salary units, but only have the budget for 4 devs with AI. You would be a failing leader to argue for 5 output units over 6. That’s essentially the calculus that’s going on today. How much more output is gained from spending on AI compared to hiring more devs. Nobody has figured out how to measure it yet, but it’s clear that spending more on individual devs is the path to increased productivity.