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by qingcharles 11 days ago
I thought we used VC++ 6 to write Abomination[1] but I guess it was VC++ 4 as the dates don't align. The serial cable debugger feature was a godsend. Had the game running on one PC and stepping through it on the other. VSS would kill us, though.

Crazy that I'm still using the same IDE in 2026.

[1] https://youtu.be/ESGevBO4KKA?t=682