|
|
|
|
|
by francoi8
15 days ago
|
|
It should be fairly easy to mitigate no? Simply add random access times. Localstorage doesn't need to be that fast. More generally I find it very annoying how much browsers allow by default (javascript, localstorage, gpu access etc.) - there's only a very limited amount of websites I want to be able to run gpu accelerated shaders. |
|
That doesn't work. Because the random times are uniformly distributed it's possible to remove it from the data by additional sampling. You do make it harder because you need a lot more data, but it's still possible to extract the signal, because the noise is uniform.