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by customguy
19 days ago
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Subscription models and micro-transactions are already infinitely attractive for those who are solely out for profit and rent-seeking, so it changes nothing material there. It doesn't make subscription models more attractive to gamers either. But it makes non-subscription games vastly more attractive: Previously, non-subscription games were a gamble, even if the company had the best track record in the world, even if you know the whole team personally. They still could get bought or something like that, and then all of that is moot. Now, you can be somewhat sure that the multiplayer game you buy today will be playable for as long as there are people who want to play it enough to put in the time and resources to host the infrastructure for it. So yeah, this just seems like F.U.D. to me. |
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