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by cpgxiii
18 days ago
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> And I'm sure bipedal walking was also basically solved in the 1980's. It isn't even efficiently solved now, in the general case. Bipedal walking on approximately flat surfaces with minimal geometry constraints is basically solved, but complex terrain and/or constraints on foot placement require slower methods that wouldn't really be considered "solved". |
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But we have the theory down pat, is what I was trying to say. There's a lot of engineering still that remains to do, but e.g. Dijkstra's algorithm... works.
I had a longer comment in place of the one I made above, that tried to caveat this a bit more. I also linked to this survey:
A Comprehensive Survey of Path Planning Algorithms for Autonomous Systems and Mobile Robots: Traditional and Modern Approaches
https://www.sciencedirect.com/science/article/pii/S259012302...
That's just one review, there's more. The striking thing is that there are so many approaches for robotics path planning. That means a) it's a problem for which many solutions are known but b) there's not one dominant approach. One reason for that is what you point out, that it doesn't always work that well.
And that's just path planning, i.e. figuring out where to walk. Gait is a whole other ball game, figuring out how to get there.