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Hmm, I am not in the 3D printer space anymore, but I am surprised they went with alternating layer per layer, as that severely limits resolution. It's probably the simplest way to achieve reproducible results, but I can think of a few other ways: * the simplest is just mixing filaments, like one mixes paint. The article doesn't spell out the reason it doesn't work, I am curious as to why. * together with alternating layers, colors could be alternated in the same layer. Some purging may be necessary, but I think you could either: accept some mixing (compute its impact to compensate) / take into account the volume in the nozzle (extrusion "latency") / discard the unwanted part in the infill (at the cost of less smooth edges) Of course, the hard work with any approach, including their current work, is calibration, as the article highlights. I wonder if off-the-shelf monitor calibration sensors could help with measuring the filament you have at hand. |
This requires you to control both filaments independently directly at the extruder. Dual direct drive for a single nozzle sounds like an engineering nightmare. The extruder head is going to be huge.
There is also the obvious problem of how to stirr the filament. Printing temperatures aren't hot enough to turn the plastic liquid, they just make it soft enough to drip out the nozzle. This means you can't just feed the filaments at continuos rates, you will have to use a PWM scheme where you extrude the first filament and then the second filament in extremely small discrete increments. That switching will give you the necessary agitation without building a throwaway nozzle that can't be cleaned after a clog.
All of this sounds like it would take at least a year for a well equipped research department to figure out. It's definitely not the simplest solution.
EDIT: https://www.reddit.com/r/ender3v2/comments/ssuw3i/my_crazy_p...
Just the hot end of this extruder costs $70 alone. This is definitely not going to be cheap to do.