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by bananaboy 13 days ago
It barely resembles id tech 3 at this point (I am an engine and pipeline programmer at Sledgehammer Games). There are very very few remnants of it in the codebase. I occasionally do some spelunking to see what’s left and these days it’s just the occasional comment and function names (although the content of the functions will have changed significantly).
1 comments

I'm guessing its cheaper to iterate the old engine like this than to try and rebuild a new one from scratch one day, then move everyone onto that new engine and have them be as familiar as they were with the old one made of a couple decades of mostly duct tape it sounds like now.
Exactly! Armchair enthusiasts and gamers and such will talk about some game release and its "new engine" but throwing away the entire codebase is rarely a sensible choice financially speaking.