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by throwatdem12311
26 days ago
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Or, just buy Unreal Engine so you can focus on being able to just plug in interchangeable cogs for gameplay programmers. You don’t have to pay them much because you can teach a child how to use Blueprints. Then yes, just crank out slop content for the lowest common denominator and charge $80 for the AAA experience and call it day while laughing all the way to the bank. Churn out battle passes and $30 cosmetic skins for pennies on the dollar and gamers will justify it with “it’s just cosmetic you don’t have to buy it” - while these corporations have behavioural psychologists on staff figuring out the most effective way to exploit FOMO to get you addicted and needing to spend more money on useless shit you don’t need. Suckers. Is it any wonder the quality bar for modern AAA games is under the floor? How many $400 million dollar flops do we need before these people take a hint? I would bet money that the story for GTA6 is gonna be horrendous, based on what we’ve seen so far, but this game will make a trillion dollars or whatever because “it’s GTA6”. Bbuut they modelled individual bubbles in the pint of beer with real physics! Does the game even need to be fun anymore? Does it need to innovate or push the medium forward in any way? Or is it just a way to juice up another GTA online putting out mid content with horrible writing just to keep buying up shark cards for another decade, because people will buy it no matter what. Game journalists would never dare give the game a bad review, because they can’t risk losing access to Take Two published games. So what are we left with? A game with completely unjustified amounts of hype and “brand loyalty” that can absolutely get away with phoneing it in and make record breaking amounts of profit. But if you criticize it in any way, you’re just a hater or you’re not “media literate” or something. |
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