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by wg0 23 days ago
Actually - to disillusion yourself from AI, try dabbling into something you do not know. Try writing a production quality 3D engine. Trust me, a 3D engine has its own domain knowledge besides just graphics. No, seriously. And then see how helpless you feel when you yourself do not have the expertise to judge whether the direction being taken is the right or wrong.

At that time, you wish if there were some pipe through which you could reach John Carmack, Tim Sweeney, Gabe Nawell, Jonathan Blow some Casey Muratori and just ask one thing:

Sir, is this really the right direction?

These tools feel good when you yourself are a domain expert. I have written backend systems and designed REST APIs all my life in multiple languages in Java, Python, Go, Ruby for multiple verticals I'd say I am damn expert at API design including all the layers that go under it and I can confidently give a shut up call to an LLM knowing what I know.

Fuck the bean counters and the greedy parasite execs and VPs. Hug a junior today, society will need them tomorrow because I was a clueless junior once and my seniors were very kind to me that I am able to put bread for my family on the table.

3 comments

Yeah ok. First of all, just because it sucks now, it doesn't mean we're still safe in just 24 months. Everyone was mocking AI 24 months ago.

Second, most of the work out there is not at all about "production quality 3D engine," that's the whole point. Most of us have been doing the same repetitive work for decades. Move this button here. Fix the bug here.

Sure it's not as easy as it looks, but if the average guy can spit out an acceptable app/page in 60 seconds, most people won't even be able to tell the difference.

> Try writing a production quality 3D engine.

Actually I tried that and you are correct about this.

With Claude it took me hundreds of iterations and I'm still not happy.

Yes, for fun I tried to make a Mahjong solver and NONE of the SOTA frontier models could understand what they were looking at to determine tile occlusion/geometry to build the DAG.

I had to spoon feed it an algorithm - here's how you determine if a tile is on top of another one, etc. etc.

Anything that involves, well, "3d space" they don't seem to do very well on it at all (which makes sense, of course)

I'm curious. Is one able to actually land a job like this? Or at least some interesting opportunity? I'm fullstack dev "Enterprise" and it's not just boring but also kinda problematic in the future.
I tried it with embedded programming, and failed miserably.
You? Or it? Or you together?

Srsly. Welcome to my day job. I can see that the LLMs' center of training is so far off from where I'd need it, I can accelerate auxillary stuff but prompt never beats the weights and it constantly pulls back into it's middle...