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by BradleyChatha
28 days ago
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(I'm not the author, but I'm pretty sure he lurks around HN sometimes). A quick summary directly lifted from the blog post: In this blog, I’ll go over some features of D and how I use them to make games. The TL;DR is: * A single language for game logic and scripting.
* Fast compile times under 1 second.
* The freedom to choose the best memory allocation strategy.
* Achieving C-like speed with a much cleaner developer experience.
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