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by the_af
24 days ago
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Your reply reminded me of the free game Oiligarchy by Molleindustria (which made quite a few indie hits in my opinion). In that game, if you played "well" you ended up destroying the world. The only winning move was, indeed, not to play. |
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At the end a strategic defense computer is asked to play Tic Tac Toe against itself and suddenly "learns" about no-win scenarios. Then it does the same with nuclear launch scenarios, and finds that they're all no-win. It decides that nuclear war "is a strange game", and "the only winning move is not to play".