|
|
|
|
|
by dogcomplex
22 days ago
|
|
I think this is a very reasonable middle-of-the-road AI take and our likely future. Just with the caveat that there's still a major threshold being hit here where we jump up to a new casual capabilities class where it becomes silly not to use AI for the majority of work, but there are still some high-intricacy problems which become much more load bearing than they ever were before and our new abstraction level doubles down on those. I would like to submit that the high-intricacy work congregates in Protocols themselves, and we start seeing the cycles of development and all the ways to direct AIs, programs, inter-person/inter-company interactions, etc etc all as types of protocol design - and studying those rules of interaction themselves becomes the new job of a programmer (systems architecture). What used to be hard rules and deterministic programs becomes soft self-governing tendencies and probabilistic behavior that can nonetheless be managed and bounded with the right system, but it's new and weird and more akin to management or herding cats than architecture. This is still very different from what most of us were working on before AI, but it's still familiar - especially to those who worked on internet protocols, or defensive UX design around users, physical engineering systems, or team management. Less programming languages, more - control theory, flows and throttles, quality control, design theory, etc. And clearly the field is still wide open as everyone seems to be experimenting with their own take on the AI orchestrator. |
|