|
|
|
|
|
by ivansavz
4947 days ago
|
|
This is very cool. I would be interested in collaborating with you to add some more physics: refraction (laser passing through slabs of glass) and curved surfaces (parabolic mirrors and lenses using the thin-lens approximation). This would be the coolest way to learn about ray-optics. |
|
- refraction polygons - concave/convex lenses - concave/convex mirrors
I think the easiest way to add these would be to just make them fixed objects in the level (so the only drag-able items would still be the straight mirrors).