|
|
|
|
|
by gryson
28 days ago
|
|
Are you referring to Earthion specifically or just making some grandiose comment about pixel art in the good old days? What are "CRT bloom and blending"? Are you referring to artifacts caused by composite video output? That is not due to the CRT but rather the signal distortion. RGB output on a CRT will look pixel perfect and colors will not merge. I'd say most gamers using original hardware on CRTs these days are using RGB, so if anything, it reflects the current user trends if the Earthion designer did not use dithering (which he did, making this comment irrelevant). |
|
If it's particularly noticeable, it probably means you need to service your CRT. But I guess, don't put important content close to the edges of the screen on very bright screens. But you've already got to be careful of putting things near the edge, so it's just be even more careful. It's not really all or nothing, you also get vertical expansion on lines that are bright; here's a video example [1]. I think you can get a bit of vertical bleeding on bright pixels too, depending on adjustment, which you might
I will say, even though bloom is a screen defect, it can be kind of a neat effect... Super Combo Finishes might not be as cool if the geometry held steady.
[1] https://www.youtube.com/watch?v=wgHQVowZBm4