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by frogulis
30 days ago
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I wrote a response to this, but then I realised I was responding to the claim that modern media was more derivative, rather than what you actually said, which was that modern media is more _meta_. Can you go into that a little more? Do you have specific examples that make you sad? The first example that comes to my mind is the show Community, which I really enjoy, and which doesn't make me sad at all. P.S. an article I linked to in my original response was https://www.filfre.net/2025/01/the-crpg-renaissance-part-1-f... which I mentioned as it talks about a historical standout in the genre but puts it in the context of the copycats and the schlock. It's now irrelevant to my comment, but I'd like to link to it anyway. |
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Community's thing is that it is a meta show. It uses the meta it references to get a point across, make a joke, or provide a spectacle (a good example of spectacle are the Paintball episodes)
What OP referred to, and what I've noticed, was that media nowadays is just a mashup of what came before with little to say about it. Or to put it in other words: not transformative. The creator likes something, and they put it in their work because it's cool. There's nothing wrong with doing just that, but when you start seeing the same thing over and over again in different works, it gets tiresome.
We're so obsessed with filling every waking moment with something that we don't allow ourselves to have the "a-ha!" moment any more, so we default to "what if X and Y?" where X and Y are thoughts on the surface of our mind rather than two unrelated things that somehow click when the default mode network activates. For example: what do archways in a Shinto shrine have to do with a fox piloting a starship around? Absolutely nothing, and yet for Miyamoto that thought made sense.