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by mikewarot 25 days ago
>But it didn't give us the beautiful portraits and inspired lanscapes we expected, only millions of pictures of food.

Here's a sample of my work using digital cameras, not a food picture in sight.

https://flickr.com/photos/---mike---/albums/7217772029640662...

The thing about having the ability to take effectively free photographs is that it really lets you experiment and learn the edges of what's possible.

I was inspired by Stanford's camera array, and wound up doing virtual focus synthetic aperture photography. I'm hoping to build a rig to do it on near real time, instead of the manual process I used to do on my train rides to and from work.

Sure, the removal of cost lead to a flood of the mundane, but it also means we can capture our lives in ways that even kings couldn't afford in the past. I have thousands of good photos, and even some video, of friends and family.

1 comments

The comparison between AI and digital photography is a great one IMHO.

I used to be deep into photography in the 00s, until I came to the conclusion that I was spending lots of money, spending hours trying to take the perfect picture and then hours reworking them on the computer... for what?

Sure, I had fun while doing all of this, but to me art is about sharing. And given the sheer amount of pictures that were published daily on Flickr at the time, I basically had to spend more time in trying to reach out to people to share with them, than in creating something, which was my initial goal.

Or I could strong-harm my relatives, but I myself hate people that are forcing me to watch at their kids/holidays pictures, so...

And looking at the figures on your pictures, taking them at absolute value (not considering what personal value you can give them), it seems that your art is not seen by many. Contrary to thousands of random pictures of take-away than can reach thousands of eyes in a mater of hours.

Which is, to me, depressing. You put your soul in something and it has almost no reach, while random snapshots got millions of views.

And I see how the same thing will apply to software: flood of vibecoded trash that can be used by many, while deeply thought after software will be used by a few.

The good news for me here is that I never thought software as art but only a tool. I can vibecode the hell out of an issue, and the code will live on my private repos. Don't care. Sometimes I put stuff on Github but I don't care if someone (or something) uses it. I'm focussed on solving my issues.

>it seems that your art is not seen by many

Oh, there's a story there about assumptions and bad UI. I had fairly large numbers, and tried to whittle down the thousands of photos I had posted to the ones that were favorited, and in the process erased everyone elses favorite tags, leading to rage quitting Flickr for a while. It's all now a mere hint of what it was.