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by elevation 36 days ago
Another lesson GIMP could take from Blender is the importance of a python REPL that updates with the analog commands to the menu items you're clicking. GIMP allows scripting from some kind of lisp, but in many hours of attempt I've never gotten it to do what I know it can do. But I was effective in blender within seconds because it allowed me to directly translate my actions to code.
1 comments

GIMP has a Python console, and several built-in plug-ins are written in Python: https://docs.gimp.org/3.2/en/gimp-filters-python-fu.html

We want to make macros simpler (some of the work I helped out with for GIMP 3.0 was to lay the groundwork for automated/recordable operations), but as with all the things on our roadmap it takes time and developers.

I used the python API in GIMP headless early on in my career, was pretty handy.