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by elevation 30 days ago
> GIMP should take a lesson from Blender. Blender used to be the most clunky, unintuitive pieces of open source software. But after a decade and a half of UI development, it's one of the smoothest interfaces you'll ever use

Agreed. I'm already willing to use GIMP in its current state. But though I've used it since I was a child, I have to re-google for things I know it can do.

I had a photo of a barn. I was going to construct it in miniature, so to get scale measurements I wanted an isometric perspective from a photo that had been taken at an angle. I had done this in GIMP before so I was hesitant to start googling for answers but in 25 minutes of playing with it, no combination of inputs would do what I wanted. I had to find some youtube tutorials.

Even simple tasks aren't simple. Annotating a photograph with a couple red arrows is a multi step challenge involving paths, stroking, selections, layers, and maybe some other stuff I'm forgetting. These UI concepts were impenetrable without tutorials -- I never would have figured this out on my own.

GIMP has helped me but it's never been pleasant to use.

2 comments

For what it's worth, there is a built-in arrow brush in GIMP 3.2 (we updated the MyPaint brushes engine and got it for free as a result).
You can draw arrows with the pencil or paintbrush.
Not if you're a professional in a big boy company, where the MacOS users can literally draw a perfect arrow in 2 seconds on any image, without installing a thing. You're just going to look completely incompetent.
This is not a significant concern of anyone I've met, and if it was I'd look at them as incompetent.