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by msephton 34 days ago
I'm not being obtuse, on the contrary I am bright and focussed enough that my experience building an app around TextKit 2 was opposite to the premise of the OP. It's a few lines of code to add a TextKit2 component to an app, and it just works. It is what the developer does with it afterwards that will make or break it. The same goes for Electron, it is not a panacea. That's just software development, the developer is responsible for the code they write.

So the reader is free to accept my story about my shipped app and my assurance that it didn't take unreasonable effort, or accept a blog post complaining how difficult things are that has no code or shipped app at the end of it.

1 comments

Judging by the color of the text on your comment (currently downvoted gray), I think it's pretty clear how readers are taking it. I would encourage you to take a wider view of the problems in the UI ecosystem and why people make tradeoffs like they do.
The comment has one downvote. The wider view is that TextKit 2 works out of the box and its up to the developer to mess it up, or not. I made an app using it, quite easily, it's selling very well, thanks! No tradeoffs needed.