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I'm so continuously confused why Minecraft doesn't have a show-off mode where a team of people can build something, and then someone else can spectate it, without causing undue server load. I should be able to give you a URL to some location, and when you click it, it opens up Minecraft, streams the blocks, and you're viewing it. minecraft://server/loc?w=0&x=0&y=0&z=0 w is the overworld, nether, end, etc. And if you want to set up a server where you and your friends can interact with each other and make edits, the server should be able to stream blocks from some backing server, but copy-on-write them to your own local storage. How is this not a thing? If you want to be really awesome, set it up like bittorrent, where you can share the load, so the central server isn't hammered. And if bittorrent doesn't really work as a model, then set it up so that "downloader pays" for bandwidth, plus a small royalty for the creator. As a downloader, I get to set up rate limits, etc, to not accidentally spend more than I want to, etc. This whole 2b2t would cost $2,111.04 to download from AWS, if I'm doing the math right. But that's a trillion blocks. You don't need a trillion blocks to enjoy flying around some awesome maps. |
2b2t wants to provide a certain anarchy server experience which would not align with that kind of functionality, spending quite a bit of effort in the opposite direction really, so this project is more about fighting to do cool things on the server than it is about dealing with Minecraft limitations.