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by jkhdigital
30 days ago
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Right, the crazy thing is that much of the groundwork for the “rules-and-heuristics” mode of AI was laid down in the 70s and 80s, long before we had the raw compute power to reliably extract patterns from reality-scale inputs. Those early efforts failed miserably mostly because the rules had to be populated manually and in a ridiculously space-inefficient format (compared to the density of information in model weights). So yeah, the next stage is models that basically do what humans do: encode causal models of the world in a composable, symbolic form that can be falsified and refined through interventional experiments. |
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Yes, and: we concluded that enough of reality doesn't work like that. The formal reasoning space is very powerful, but all the stuff we're really interested in has enough ambiguity and generalisation in that you can't cover it with a "small" set of rules.
Maybe if you had a really large number of rules? And used matrix multiplication to make sure that you covered all the marginal interactions between every possible set of rules? And then had some means of looking back on both output and input to constrain it towards things that were relevant? Wait a minute ...