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by jimberlage
33 days ago
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Plague, Inc (an iOS game where you control the parameters of a pandemic and try to get a 100% infection rate) will give you a really good feel for the math behind this. The most successful strategy is to make a virus that spreads fast, with few visible symptoms until the late stages of the disease. A deadly virus, early will just cause borders to be locked and the international research community to swarm on a cure. |
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