| > Amiga made lots of assumptions about the use that ended up tuning it well to platform games and NTSC video editing, but nothing else. I think certainly it was used mostly as a games machine by most owners, but then again so was the Atari ST (at least amongst my cohort at school). As for tuning it well to games and video editing but nothing else... I don't agree. For a long time an Amiga 500 with 1MB RAM expansion and a 24 pin dot matrix printer was my main and only computer, and I did everything on it: word processing, CAD, music, graphics. It got me through both GCSEs and A-levels: all my coursework was written on it, all my compositions were done with MED and OctaMED, all the code for my maths courseworks was written on it, all the design work for my technology project, every essay, etc., and so it goes on. I was even still using it somewhat at university into the late 1990s as I didn't have the cash for a PC. You could do a lot with an Amiga, and there was a lot of software available to do all of it, along with plenty of hardware peripherials. The software side of things, well a huge library of applications in every category came within reach for cash strapped users later on when loads of formerly expensive software was being given away on magazine coverdisks. Sadly that also coincided with the decline[0] of the platform. Of course, I played games as well: who wouldn't? All of this you could also do on an Atari ST, although I'd argue that the Amiga had the better operating system. Regardless, it was all also basically unthinkable in any really serious sense on (most of) the previous generation of 8-bit machines. I think people are too quick to write off the 16-bit home machines of the late 80s and early 90s as toys when, in fact, by the standards of the time they were both powerful and affordable general purpose computers. [0] I won't say death because there's still a hardcore of dedicated users keeping the platform alive, as also for the ST. |
Same, with the dot-matrix printer too. I'd update and print my D&D character page on it. Kickstart 1.2 and 1.3 ROM switch mod. I also had a not-so-common 5"1/4 drive (but not the ultra-rare official Commodore one): just a a 5"1/4 drive used instead of the 3"1/2 stock one. The reasons being: 5"1/4 floppies were so much cheaper than 3"1/2 ones that after something silly like 40 floppies, the drive had paid for itself. And we had many games (sorry, backups). So many backups.
> All of this you could also do on an Atari ST, although I'd argue that the Amiga had the better operating system.
The better OS and the much better co-processors. The ST however had the MIDI port so the cool dudes back then would hook up their MOOG synths to Atari STs, not Amigas.
Also the ST had the game "Sundog: The Frozen Legacy", from FTL (the company that'd then go on and make Dungeon Master). Legends. For whatever reason the Amiga didn't have Sundog: The Frozen Legacy.
I'd do everything on my Amiga except play Sundog (I'd go the neighbors' house for that) and play Ultima IV and Ultima V (the C64 version was much better than the Amiga version, so I had an old C128D to play the Ultimas).