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by dgeiser13 32 days ago
You should share more about the process. What does the prompt look like for this game for example? What language does Claude end up writing it in?
1 comments

Agreed. That's more interesting than the game - for some at least ...
I did share the prompt, it's right below the game :) I do the same for most of the games I build (one each day). Some of the games take a lot of prompts to fix/adjust things, but most require only a single prompt -- this one (Tower Defense) required just 1 sentence, a few words, that's it

As for the language, the whole application is set up with c#/.net on the backend and React/vite/js on the frontend so each game is built with that in mind. No gaming engines or physics libraries or anything, Claude handwrites all of it.