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by gidellav 29 days ago
Thanks! Funny enough, a good chunk of the coding was done by Deepseek v4 Flash, while I hand-wrote a couple of the TUI logic, as deepseek kept failing on certain cursor-moving logic, and I fully managed the memory optimization process (as you can read on another comment I left, it both a set of compiler optimizations and usage of certain Rust crates in order to leverage more efficient data structures).
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Taking notes and comparing this against my own (non coding agent) Rust TUI project, thank you! I'm new to Rust so this is a helpful baseline.
No problem, happy to help!