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by debugnik 30 days ago
Dead Cells just arranges a few pre-designed rooms together for each stage, doesn't it?
1 comments

If it does do that, it doesn't feel that way. I never found it particularly repetitive.
To be clear, "a few" qualified the chosen rooms that get procedurally connected for each stage. I'm confident the pools of premade rooms are rather large, although I certainly noticed some repetition back when I played.