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by keerthiko 33 days ago
You're better off creating a 3D model and then taking image-grabs of it facing different directions/doing different poses from an isometric perspective to get your isometric sprites, with the genAI tools of today without a skilled 2D artist at hand.

If you aren't ready to rig and adjust model poses in a 3D tool, you might be better off generating each movable model part as a separate mesh and just arranging them in space before doing the above.

1 comments

yeah 3D comes up often but the economics don't work for the large scale I am trying to do.