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by buzer 36 days ago
One good option could be to make the distributor (like Steam or Play Store) liable as well. They would then have an interest on making sure that publisher/developer holds up on their side of the deal.

For example they could require that they provided with those EOL patches/sources when game is released, require liability insurance in case of bankruptcy etc.

1 comments

That's an interesting point. Steam likes to pretend they are only facilitating the transaction and the developer/publisher is the real seller when it suits them but I bet that isn't how most players experience the deal.