Thanks! Perfect match as far as I can see, nice one! How did you learn/know how to do this?
The code was really interesting to read and tinker with! I made a version where the symmetry (7 originally) can be other numbers, and that was fascinating to see!
Wow this is too much fun for simple sum-of-cosines but I shouldn't be surprised (have played with FFT a bit, and I know of Reimann Zeta Function.. sines are amazing!)
I doubled the angle so that it doesn't drift to the side any more.. and put it back to 7-symmetry, but left it with the coloring I added (now adjustable via consts):
If you squint with it on fullscreen on that last one there's a wonderful mixture of things feeling like they are rotating vs flowing inward-and-outward from 'centers' (like it's ambiguous whether it's curl or divergence somehow for my eyes/brain at least!).
Hooray for sines and cosines and shaders and thanks for motivating me to play!
The code was really interesting to read and tinker with! I made a version where the symmetry (7 originally) can be other numbers, and that was fascinating to see!
ShaderToy forever!!