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by 1123581321 40 days ago
The main no argument is that it makes risky games riskier for the developer, publisher and IP holder. Games like Marathon never get approved.
1 comments

what's the risk? "Oh no we might have to provide the product we sold!" Lmao. That's the right kind of risk to force on sellers in a market. Sellers risk getting penalized for not providing what they have paid for. Great. Fanastic. Sounds healthy for any market and may even increase average customer confidence enough for a surge in sales, one that can't be created by one company alone.
Yes, that’s the risk in the argument.