|
|
|
|
|
by Animats
36 days ago
|
|
> "Tbh they could've just hooked up zig translate-c to c2rust". Have you ever seen what comes out of c2rust? It's awful. It relies on a library of functions which emulate unsafe C pointer semantics with unsafe Rust. A few years ago, when I was struggling with bugs in OpenJPEG (a JPEG 2000 decoder), someone tried running it through c2rust. The converted unsafe rust segfaulted at the same place the C code did. It's compatible, but not safe. Main insight: don't do string manipulation in C or unsafe Rust. It's totally the wrong tool for the job. |
|
which is somewhat close to what their port produced...
like their goal was from the get to go to have a mostly exactly the same as zig "just in rust" which implies mostly unsafe rust and all the soundness/memory issues zig has (plus probably some more due to AI based port instead of a tool like c2ruts)
the thing is if you don't keep things mostly 1:1 with all the problems that has there is absolutely no way to review that PR or catch the AI going rogue with hallucinations etc. With a mostly 1:1 port you can at least check if things seem mostly the same.
but it also means this is just step 1 of very many, with the other being incrementally fixing soundness, removing unsafe and (hopefully) making the code more idiomatic...
(to got to the actual question of why?, I think the answer is doing this port using AI is likely way easier/faster then first writing a tool which need in depth understanding of the languages, especially given that some features in zig do not map 1:1 in rust and fuzzily mapping is what LLMs are good at and human hand written tools tend to be very bad at).