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by Gareth321
36 days ago
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I'm more sceptical about inference based detection methods because as they improve (using AI), so too will the cheater's ability to fake human movement. It will be trained on real humans and mimic how real humans play - just at the very high end of the range of skill and ability. Developers will be loathe to ban "good" players just because they're good. |
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I'm sure there's a reason why they don't, but I wonder why games don't try implementing honey pots, like rendering a fake player behind a wall and automatically banning if a player's crosshair snaps onto them, etc.