| The status quo's days are numbered. Online chess shows how. An AI will play these games like a human but better. The AI can be totally separate from the windows box wearing anti-cheat ankle bracelets just as your brain a separate thing to the windows box when when you play. It can interact with the box via keyboard, mouse or controller. No windows kernel module is useful in detecting and deterring chess cheating no matter how fanciful or factual the vibrating "device" stories are. Anti-cheat by kernel module, it's day will be entirely done very soon if it isn't already. "Any time you beat a computer at a game it let you win." Are we there yet? If not, how long? |
IE: Quakebots and Fighting games have perfect reaction times and perfect combos. They can simply block perfectly and counter attack perfectly and never drop a combo.
You act like cheating is new to video games??
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We never wanted bot in these games. Still don't want them today, and it's a big reason that playing on public boxes (ex: at an arcade or eSports tournament) is still a thing.
Defeating an opponent in a tournament is a big thing for fighting games. The risk of cheating online is always there so online tournaments are simply never taken as seriously (ie: as much $$$$ risked as real life tournaments).