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by skupig
40 days ago
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I don't think that's necessarily true, I think companies are lazy and highly invasive anticheat is an easy win they can license from a 3rd party. Algorithmic security, server-side heuristics, and human review can get you far. I have very, very rarely seen a blatant cheater in Overwatch (maybe 3 times in 10 years?), for example, and yet it's been playable via WINE for almost its entire lifetime. |
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Cheating is endemic in BR and tactical shooter type games. I remember one f2p game was deleting 50,000 cheater accounts every month.