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by jstimpfle
38 days ago
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If you need callbacks and generics, you're not writing performance code. 99% of code in the wild is comically inefficient and is doing the wrong thing, using way too generic data structures and algorithms for very concrete problems. C++ templates may be one way to make comically slow code faster by spending a lot of compile time. But it's often much quicker to just write straightforward concrete code that the compiler can easily optimize. IMO C++ makes for slow programs for the sole fact that it compiles so slow (if you use its modern features), so you have much less time to actually iterate and improve. |
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