Glyph rendering in three.js, fully instanced and addressable and positionable instances. Handles tens of millions. Sample app loads up full GitHub repositories in the web in a few seconds.
That's pretty handy, thanks for the links. IDE is slick!
Given the structure, I think one could make a threejs backend on for ghostty-web. Makes sense if one will pull in more of three.js anyway. I'm adding it to my backlog to explore.
Second: I would love to offer any assistance during your perusal. Happy to share ideas, what I tried, point out parts of the code that are rough and tumble, whatever helps. I'm in a place where any outside feedback and prodding is precious, so thanks very much for taking a look and keeping it in mind!