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by InsideOutSanta 41 days ago
It's an odd criticism to begin with. The Switch is a toy, it's not a PC. Apart from a few shitty PC ports, it runs its games just fine, so in what sense is it really "underpowered"? Would Super Mario Bros. Wonder be a better game if the Switch 2 could push twice as many polygons?
2 comments

"The Switch is a toy, it's not a PC. Apart from a few shitty PC ports, it runs its games just fine, so in what sense is it really "underpowered"?"

Well this comment down below brings it about really quickly:

"Switch 2 has better FPS for Switch 1 games. Like BotW stops having terrible FPS drops in certain scenarios."

If you need a newer-gen piece of hardware to run an older-gen FIRST PARTY title at acceptable speeds without issues then I'm going to say you are ABSOLUTELY and PURPOSEFULLY selling underpowered hardware (and Nintendo has been doing it since the days of the NES. So many first-party titles with slowdowns because the hardware was not up to the task.)

Switch also tried to live in the portable console niche, above handhelds, and this was several years before Steam Deck. SOC development favors the later devices, obviously.

BoTW was still generally acceptable to people: https://www.metacritic.com/game/the-legend-of-zelda-breath-o...

Compared to Xbox and PlayStation it’s vastly underpowered.

They’re not “shitty PC ports”, they’re ports that people tried, likely managed to one platform and then when they tried on switch 2 realised just how far behind it is.

>Compared to Xbox and PlayStation it’s vastly underpowered.

Sure, the same way an IPhone 17 is vastly underpowerred compared to a PS5. I'd hope we don't need to go into details on why that's not a very useful comparison.

>They’re not “shitty PC ports”,

Garbage in, garbage out. They are called "shitty PC ports" because the port to the PC from the PS5/XBX was bad, without the specs excuse.

Yeah, but does having twice the polygons make the game twice as fun? It does not. The Switch is only behind on metrics that don't matter.
No, but that's like asking does having half the polygons make it half as fun.
How well do Pokopia and Mario Galaxy play on PS and Xbox?

Performance is orthogonal to the Switch aims, which are about those tightly curated Nintendo titles.

> Performance is orthogonal to the Switch aims, which are about those tightly curated Nintendo titles.

I disagree. https://opencritic.com/browse/switch%202 Half of the top rated games on Switch 2 are multiplatform titles