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by semateos
38 days ago
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I think we end up seeing a similar dynamic as other ugc apps, likely 99% consumers, 1% creators. But I think it’s a different group of creators. Personally, I enjoy making vibe games way more than selfie dance videos, or hot takes on X. This is, for me, the first form of social media that I truly love. I feel way better spending my interstitial time being creative on BLAMO than on scrolling through the other slot machine apps. I am personally hooked on the creation loop, the slot machine reward is when it generates something that is pure gold. That said, I’m sure I still spend way more time playing the games than making them. And it’s easily seen in the data that there are at least 100x more plays than creations in any given time period. |
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