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I'd like to have an honest conversation about this, but imo Valve is no better than the iOS app store: it aggressively rent seeks and has essentially destroyed the shareware model (which was the best way to discover software in the 80s-90s). It has also willingly been complicit in underage gambling via loot boxes for more than a decade now. I think Gabe Newell is a visionary for building Steam in 2003, way before Jobs had the same idea, but absolutely everyone and their mother hated Steam back then. I remember the memes on IRC and various forums (and I've been on Steam for a very[1] long time, the first or second day it came out I think). Two decades later, props to them and their useful acolytes for gaslighting the entire gaming community. No idea how Gaben is regarded as some sort of Christlike figure these days, but here we are. Maybe it's just a "lesser of two evils" thing, as companies/platforms like EA and Ubisoft are the absolute scum of the earth. [1] https://steamcommunity.com/id/dvxirl/ |
I don't know about the rest of your claims ("shareware was the best way to discover software" is really a personal opinion), but this is just factually false.
Unlike iOS, where you cannot publish an app unless you pay the 30% cut, there is nothing that prevents you from developing and a Windows/MacOS/Linux game yourself. You can simply choose to not use Steam - but the benefits of developing and publishing with it (myriad SDKs, game servers, networking, social features, trading cards, anti-cheat, achievements, payment methods, reviews, discovery, forums, launchers, updates, CDN, and on and on and on...) are so overwhelming that it is simply worth it for the vast majority of gamedevs.
Fact: Steam is not rent-seeking - the value that they provide is tremendous, and you are not forced to use them, which makes them non-rent-seeking by definition.