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by MacNCheese23 46 days ago
As the final and last surviving dev of eqclassic I found this interesting, but expected more story meat on how tools were used and the overall process. Nevertheless, a nice read.

I didn't have an LLM back then but also at least some debug symbols from a powerpc binary that was 3 years in the future, it helped a bit.

Some of your file names seem eerily familiar like packet_handler and entitylist :D

The final frontier is basically having a perfect netcode before polishing up the rest, but that was already a waste of a couple 100h so far.

I only glanced over the source a bit, but it does not seem like some reliably mechanic on top is used because its TCP all the way down? Interesting... if thats the case - it seems like a "slow" choice for an MMO back then.