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by low_tech_love 43 days ago
The “rails” thing is very much the gist of it. Don’t get me wrong, I think classic WoW is probably one of the best games ever made, but after it came out, nobody wanted the raw experience of early online worlds anymore. Which is just life I guess.
1 comments

Yep. After I stopped UO I took a break for a few years and picked up WoW after it had already settled in for a bit. I was surprised how on rails it was. Get a quest? Well my UI plugin tells me exactly what to go. Add *any* sort of mystery or nondeterminism? People whine.

This is also where I first started seeing people focusing on "end game", although it may have existed in EQ. The actual sandbox-ish game was just a warmup you blasted through in order to get to the "real game". Meanwhile I ran around solo and just explored, and did whatever weird thing I wanted.

I never got to the endgame but I solo-levelled a couple of characters in a slow pace in classic wow (pre-tbc) and it was mind blowing. The world is so well crafted, the lore, the art design, it is just fantastic. I guess if we have to be on rails at least they did it well.