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by mrob
37 days ago
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It's better because it's the minimum change to mouse cursor behavior that allows the feature to work. You don't need to see the cursor while it's off-screen because the point is manipulate the 3D object, and you can look at the 3D object instead. The same is true for things like controls in an audio DAW which might also benefit from off-screen mouse movement. If there's really a case where you need to see the exact position of the cursor while it's off-screen, you could display it wrapped around only while it's actually off-screen. But this would potentially confuse new users, so it should be optional and disabled by default. |
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Disagreed. Seeing the cursor at all times gives you some point of reference, and once you release the tool, you know where your cursor is.
> If there's really a case where you need to see the exact position of the cursor while it's off-screen, you could display it wrapped around only while it's actually off-screen.
I don’t understand what this means. If it’s not off-screen then it’s automatically also not wrapped around.
> But this would potentially confuse new users, so it should be optional and disabled by default.
This presumes that “cursor is suddenly allowed to be off-screen and not visible” is less confusing.