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by Oxodao 49 days ago
Docker already fills up my dev machines yet they decided for this insane solution:

> The containerd image store uses more disk space than the legacy storage drivers for the same images. This is because containerd stores images in both compressed and uncompressed formats, while the legacy drivers stored only the uncompressed layers.

Why ?

3 comments

Sounds like a straightforward time-space tradeoff: if you have the compressed layers sitting around when you need them, you can avoid the expense and time of compressing them.
I'm not sure about the fastest macbook disk access, but even with NVMe storage I've found lz4 to be faster than the disk. That is (it's hard to say this exactly correct) compressed content gets read/written FASTER than uncompressed content because fewer bytes need to transit the disk interface and the CPU is able to compress/decompress significantly faster than data is able to go through whatever disk bus you've got.
On my 2 years old ThinkPad laptop SSD is faster than lz4. On a fat EC2 server lz4 is faster. So one really has to test a particular config.
Yeah, I'm not surprised the PCIe 5.0 transfer speeds matched with top tier SSD chips win that race.

It still bothers me that the fastest most performant computer I have access to is almost always my laptop, and that by a considerable margin.

Someone should do some lz4 vs. ssd benchmarks across hardware to make my argument more solid and the boundaries clear.

You can get AWS instances with very fast local NVMe drives.
If you have many cores and have the right optimizations in place the bottleneck for lz4 decompression is RAM throughput which is always going to beat whatever fancy disk setup you have.

But yes on the extreme end absolutely there's a point where lz4 stops making sense, but also most of us aren't trying to max out a 128 core postgres server or whatever.

Why would I need the compressed layers?
The OCI manifest references the hashes of these compressed layers, and re-compressing them does not guarantee obtaining the same hash
Recompressing should be guaranteed deterministic. It’s the packing/unpacking of tar archives to/from directories on disk that leads to the non-determinism (such as timestamps and ownership metadata). If the tar is left intact, both zstd and gzip should produce byte for byte identical outputs given the same compression parameters.
You are correct; I confused archiving with compression. However, even considering only the compression process, same compression parameters cannot be guaranteed, as it is unknown which compression parameters the image publisher used.
Thats true. And regardless of compressed vs regular tar, I think the OCI format working with opaque archives is extremely limiting. I hope the industry will eventually redesign to use content addressable storage per file and have metadata to describe the layer/disk layout instead. That would allow per file deduplication, and we can use tar for just bulk transfer over the wire, rather than using tar for the data at rest.
That is not correct. You would have to use the same compression tool (and likely version) for this to match.

Old docker discarded the compressed bits but kept some metadata about the the so it can at least recreate the tar.

It also recreated the manifest o push.

Thanks for the correction. I did mean given the same tooling version/parameters, but (as you and others pointed out) preserving and recreating that state is not at all straightforward.
If that's the purpose, couldn't you store the hash and throw away the compressed image?

(As others said, compression is deterministic for the same algorithm, parameters and input data)

Zstd for example only promises determinism on the same version of the library. I've personally seen the hashes mutate between pull and export. Things like tar padding also make a difference. Really, the thing to do is to hash on the _uncompressed_ data and let compression be a transport/registry detail. That's what I've done, at least.
I didn't know that about zstd, that's a bit unfortunate.

Tar isn't related here though, we're talking about compression not archival formats

The whole entire reason is compression is not deterministic across tooling.
Pushing
What about pushing? Computers are fast enough to compress stuff as it's being transmitted, you don't need to store the compressed copy anywhere...
To save disk space /s
But if it stores the uncompressed layers, why store the compressed ones too? Why both at the same time?
did you mean the first "compressed" to be "uncompressed" ?
> https://docs.docker.com/reference/cli/docker/system/prune/

Just in case - I'm always amazed how many Docker users don't know about the prune command for cleaning up the caches and deleting unused container images and just slowly let their docker image cache eat their disk.

Prune is nice, but if you have a bunch of containers which run shirt time for a build step or similar prune would collect those, too. A filter "last used a few months ago" would be useful.
I think you can filter on last created, but agree last used would be helpful:

  docker image prune -a --filter "until=24h"
> https://docs.docker.com/reference/cli/docker/image/prune/#fi...
I do prune all the time, but working on a lot of different projects it fills up as quickly as it empties
Any reason why those containers can't be run ephemerally?
Also this doesn't just mean more disk space usage, but also longer local build times... for the app I'm working on `exporting to image` takes 71.5 seconds with containerd, without containerd it's 4.3s (the rest of the build takes ~180 seconds). And that's just a 5.76GB image.
That's almost certainly nothing to do with the change. Please report this if you can with commands used.

Buildkit isn't changing behavior here. Internally in docker there is a shim to make the legacy storage behave like containerd snapshotters (as well as it can, anyway--not perfect due to hard to resolve issues in the old storage). But it still kept both the compressed and uncompressed versions of images.